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Bing-Live 2018

2018

I made 6 head mechanics for the Bing-Live Show in collaboration with Tahra Zafar costume designer. CAD design for the mechanics Click here view the 360 view  of the CAD file


Orangutan that saws! (2016)

2015

Took this out to Borneo with JDP productions who make Spy In The Wild programmes. It was made at John Nolan Studio where I did the animatronic body movements: sawing wood, washing an arm and moving its neck. The  excellent head movements were  made by Adrian Parish and there is a camera inside the moving … Continue reading Orangutan that saws! (2016)


Lexus Strobe (2014)

2014

For Strobe, director Adam Berg wanted to recreate movement without gravity, hindrances or boundaries. Inspired by the work of 19th-century photographer Edweard Muybridge, he set out to do this with stuntmen wearing LED suits, suspended from tall buildings across the skyline of Kuala Lumpur, lighting them up in sequence as the camera rolled to give … Continue reading Lexus Strobe (2014)


Lady Gaga: Living Dress (2010)

2009

This was made in London at Baker Coogan under Pete Brook from Jim Henson’s Creature shop in LA. Headed by Vin Burnham, I was responsible for leading the mechanical team creating the moving parts.


Lulu Guinness: Singing Handbag (2009)

2009

A mechanical hand bag with singing bird. I had an expert’s introduction into Victorian mechanical music boxes  at Automatomania in Scotland, who also did the feathering. Electronics were by David Buckley in Manchester, and the fantastic making-of film (below) was by  Dee Koppang.


Anya Hindmarch: Pomp and Pleasure (2013)

2012

  Another collaboration with Anya’s creative team, with set construction by Diagon. This show had ten rooms with animatronic effects and was influenced by pop-up books. Movements were controlled by my team of fifteen effects-builders from behind the sets.


Frankenweenie (2012)

2011

  ForbTim Burton’s animation film, I worked in the puppet department under Andy Gent, improving the armature of Sparky the dog. It was first designed by Mackinnon & Saunders, but such a small creature is tricky for the animators to use. It needed the input and testing of Andy Gent’s team to get it right … Continue reading Frankenweenie (2012)